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| Management number | 237205613 | Release Date | 2026/07/10 | List Price | US$7.00 | Model Number | 237205613 | ||
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With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Read more
| ASIN | B00EEQ5JBG |
|---|---|
| XRay | Not Enabled |
| ISBN13 | 978-0786454099 |
| Edition | 1st |
| Language | English |
| File size | 4.8 MB |
| Page Flip | Enabled |
| Publisher | McFarland |
| Word Wise | Not Enabled |
| Print length | 209 pages |
| Accessibility | Learn more |
| Screen Reader | Supported |
| Publication date | January 10, 2014 |
| Enhanced typesetting | Enabled |
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